Enemy dossier cheat sheet
Most wipes happen because rotations ignore tells, not gear. Memorize quirks here, mirror them on the battlefield, then revisit specifics after Steam patch notes reshuffle loot bias.
Common overworld nuisances
| Faction | Signature tell | Suggested counterplay | Loot vibes |
|---|---|---|---|
| Highland wolves | Pounce arcs with double scratch | Sidestep perpendicular, punish during land recovery frames | Leathers, claws for early armor trims |
| Spire zealots | Channel beams with diamond telegraphs | Break LOS behind pillars OR rotate shield walls | Relic scraps, inscription dust |
| Magma brutes | Overhead pulverize + radial shockwave duo | Save double dodge for finale; kite during arm swing start | Fire cores, forging catalysts |
| Marsh witches | Ground hex pools pulsing magenta | Cleanse relics before stacking debuffs taller than HUD allows | Essence glands for enchant recipes |
Threat escalation ladder
- Practice tells on elites alone before syncing party cooldowns.
- Identify which mob must die first—the one summoning portals or healing.
- Add environmental hazards only after rotations feel automatic.
When to scout vs zerg
- Teleport-gated arenas often demand squads outright.
- Patrol-heavy roads favor Hunter recon while tanks gather adds.
- World bosses spike network strain—call roles before engage timers hit zero.
Need combat rhythm reinforcement? Slip back to battle flow notes after bookmarking stubborn encounters here.